Our current project in Game Modeling- a character head (and eventually body as well). This will be the second head I have ever modeled in Maya, low poly. I think I have improved since my first one, as the first had a rather lumpy forehead, due to many edge loops I really didn't need. The first one was also created via the Joan of Arc tutorial, this one was created via our teacher's method, which was similar, but better.
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