Monday, April 16, 2012

Ball Animations update

Finally got fed up with blogspot not taking my videos, no matter what format, so I uploaded them to youtube, and you can view them here.

Monday, January 16, 2012

Character sketches

Two characters I intend on modeling this quarter- a robot sentinel and a human assassin, both my own designs.

Reference sheet

Reference sheet for character designs, combining seampunk and sci fi.All reference images (c) their respective owners.



Business Cards

Not too great at this sort of design, but here are my business cards designs, the top image being the flip side.


Wednesday, April 27, 2011

Prototyping Assignments

Here's a creepy altar and some random assets for my team's horror game in prototyping. 







The normal map on the cloth looks a bit off; I need to go back and edit that. The candles could use more detail, which I will get to, and the blade normal map could stand to be stronger. The cracks in the stone need to look deeper, I think. Will also edit that. Not sure if I like the lighting in here, either. Will see. Feedback?

Monday, December 13, 2010

Final Project: Environment




 Used UDK for the environment, the foliage, stones, and ground textures belong to Unreal, I created the drums, banners, gate, stage, lanterns, and temple. Following are the objects- no Normal maps uploaded, as on the images they looked like nothing more than lavender squares- they are a bit faint, otherwise they were overpowering on the models.






Thursday, December 2, 2010

Layout Update and Gate WIP





I have yet to make the Normal maps, and still need to refine the textures a bit, but for now will move on to other textures, at least to get the basic layout of each texture knocked out. This will be a busy weekend.